Open to junior Unreal Engine, gameplay, and technical-design roles in Canada — full-time, contract, or co-op. Toronto-based, willing to relocate within Canada.
I'm actively interviewing for junior Unreal Engine 5 roles — gameplay programming, technical design, or generalist positions where I can ship and grow. Equally interested in Canadian indie studios, AAA support studios, and Unreal Engine work outside games (simulation, virtual production, automotive, training).
I bring a working portfolio of eight shipped titles, hands-on UE5 / C++ / Blueprint experience, and proven leadership on student teams of up to six. I respond to every legitimate inquiry within 48 hours.