Available · Toronto, ON Class of 2026 · York University

Tarek
El Jarab.

Unreal Engine 5 developer with eight published titles, leadership on two student-led production teams, and a portfolio that runs from first-person narrative to maze-horror to arcade. Looking for a junior gameplay or technical-design role at a Canadian studio.

08
Shipped titles
02
Lead developer
UE5
+ Unity (C#)
2026
Hons. Game Dev

I build worlds with Unreal Engine 5. Across four years at York University I shipped eight games solo, in teams, and as the lead developer for two student studios published on Itch.io and Game Jolt.

My capstone, Cattleman's Crossing, was selected for the Level Up Showcase 2025 in Toronto, where I represented the team and demoed the game live. Before that I led a five-person team on a story-driven UE5 maze game, HorrorHugger, from concept through ship.

I'm comfortable in Blueprints and C++, fluent in Git workflows, and used to coordinating across designers, artists, and audio. I learn fast and I ship.

Engines

  • Unreal Engine 5Blueprint + C++
  • UnityC#
  • BitsyNarrative / pixel

Languages

  • C++UE5 native
  • C#Unity gameplay
  • JavaOOP foundation
  • HTML / CSS / JSWeb

Tools

  • Git / GitHubDaily driver
  • Visual StudioUE5 C++
  • VS CodeGeneral
  • BlenderBasic
  • MayaLearning

Practice

  • Sprint planningAgile
  • Code reviewPeer + lead
  • Source controlBranching, merge
  • Procedural contentUE5 systems
  • Cross-discipline commsArt / audio / design

Hiring an Unreal dev?
Let's talk.